Steering is one of the fundamental principals which you need to have a firm grasp of in order to design any vehicle. It can be an exceptionally complex system with large amounts of variation between systems. There are numerous tricks you can play by altering angles to solve issues with steering, and this article aims to explain in basic terms, the ways in which you can rectify some common steering problems when designing a steering system for an automobile or kart.
Content will be updated very soon as I plough through my research for the steering design for my formula zero kart feasibility study!
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Figure 1: Toe Angle |
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Figure 2: Castor Angle |
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Figure 3: Camber Angle |
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Figure 4: King pin inclination
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